Subnautica 2 Clarifies Its Game-as-a-Service Model
12 min readSubnautica 2, the much-anticipated underwater survival sequel, has recently been the subject of much speculation and concern among the gaming community. This was due to a financial report from its publisher, Krafton, which stated that the game would adopt a “game-as-a-service model.” This term, unfamiliar to many gamers, sparked fears of season passes, battle passes, and subscriptions. However, the developers of Subnautica 2, Unknown Worlds, have taken to their blog to clarify what this term actually means for the game.
According to the Subnautica team, the game will release in Early Access sometime during 2024. They went on to explain that the term “game-as-a-service” simply refers to their plan to continually update the game for many years to come. This is similar to their Early Access update model, but expanded. They assured fans that there would be no season passes, no battle passes, and no subscription required.
Furthermore, the team clarified that Subnautica 2 is not multiplayer focused. Co-op will be an optional way to play the game, with singleplayer remaining available as it was in the original. This is a welcome reassurance for those who prefer to explore the underwater world alone.
Early access in 2024 is earlier than previously expected. Late last year, a similar financial report from Krafton suggested that “the next Subnautica” would arrive in the first half of 2025. However, the team remains committed to delivering a high-quality experience, and the earlier release date is a testament to their dedication.
It is important to note that financial reports are designed for shareholders and not for the gaming public. Shareholders are more likely to understand and be excited by the term “game-as-a-service” than “Early Access but with patches.” Nevertheless, the clarification from Unknown Worlds is a welcome one, as it assures fans that the game will not deviate from its core survival gameplay.
Subnautica, the original game, is widely regarded as one of the best survival games ever made. Its underwater world, filled with strange and beautiful creatures, has captivated players for years. The sequel promises to build upon this foundation, with new challenges, mechanics, and story elements. The fact that the game will continue to be updated and expanded after release is a testament to the team’s commitment to delivering a rich and engaging experience.
In conclusion, Subnautica 2’s adoption of a “game-as-a-service model” does not mean the introduction of season passes, battle passes, or subscriptions. Instead, it refers to the team’s plan to continually update and expand the game for many years to come. This is a welcome reassurance for fans of the original game, who can look forward to a high-quality underwater survival experience, filled with new challenges and discoveries.
The team’s commitment to delivering a rich and engaging experience is evident in their decision to release the game in Early Access earlier than expected. This dedication to their fans, and to the gaming community as a whole, is a testament to their passion and their commitment to delivering a truly exceptional game.
As we await the release of Subnautica 2, we can take comfort in the fact that the team is committed to delivering a high-quality experience, filled with new challenges and discoveries. The game’s underwater world, teeming with strange and beautiful creatures, promises to captivate and inspire players for years to come.
What was your first gaming generation?
The first gaming generation refers to the era of video games that began with the introduction of home consoles, such as the Magnavox Odyssey, Atari 2600, and Intellivision. These consoles marked the beginning of the video game industry as we know it today, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
The first gaming generation was characterized by simple, 2D graphics and limited gameplay mechanics. However, despite these limitations, the games of this era were groundbreaking and innovative, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
Some of the most iconic games of the first gaming generation include Pong, Space Invaders, and Pac-Man. These games captured the imagination of a generation and paved the way for the development of more complex and sophisticated games in the future.
Today, the games of the first gaming generation are considered classics, and continue to inspire and influence game developers around the world. They represent a time of innovation and creativity, and serve as a reminder of the humble beginnings of the video game industry.
If you enjoyed this article, please consider supporting us by joining our newsletter or visiting our store. Your support helps us continue to bring you the latest news and reviews from the world of PC gaming.
Sign in and join us on our journey to discover strange and compelling PC games.
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Subnautica 2
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Subnautica 2 Clarifies Its Game-as-a-Service Model
Subnautica 2, the much-anticipated underwater survival sequel, has recently been the subject of much speculation and concern among the gaming community. This was due to a financial report from its publisher, Krafton, which stated that the game would adopt a “game-as-a-service model.” However, the developers of Subnautica 2, Unknown Worlds, have taken to their blog to clarify what this term actually means for the game.
According to the Subnautica team, the game will release in Early Access sometime during 2024. They went on to explain that the term “game-as-a-service” simply refers to their plan to continually update the game for many years to come. This is similar to their Early Access update model, but expanded. They assured fans that there would be no season passes, no battle passes, and no subscription required.
Furthermore, the team clarified that Subnautica 2 is not multiplayer focused. Co-op will be an optional way to play the game, with singleplayer remaining available as it was in the original. This is a welcome reassurance for those who prefer to explore the underwater world alone.
Early access in 2024 is earlier than previously expected. Late last year, a similar financial report from Krafton suggested that “the next Subnautica” would arrive in the first half of 2025. However, the team remains committed to delivering a high-quality experience, and the earlier release date is a testament to their dedication.
It is important to note that financial reports are designed for shareholders and not for the gaming public. Shareholders are more likely to understand and be excited by the term “game-as-a-service” than “Early Access but with patches.” Nevertheless, the clarification from Unknown Worlds is a welcome one, as it assures fans that the game will not deviate from its core survival gameplay.
Subnautica, the original game, is widely regarded as one of the best survival games ever made. Its underwater world, filled with strange and beautiful creatures, has captivated players for years. The sequel promises to build upon this foundation, with new challenges, mechanics, and story elements. The fact that the game will continue to be updated and expanded after release is a testament to the team’s commitment to delivering a rich and engaging experience.
In conclusion, Subnautica 2’s adoption of a “game-as-a-service model” does not mean the introduction of season passes, battle passes, or subscriptions. Instead, it refers to the team’s plan to continually update and expand the game for many years to come. This is a welcome reassurance for fans of the original game, who can look forward to a high-quality underwater survival experience, filled with new challenges and discoveries.
The team’s commitment to delivering a rich and engaging experience is evident in their decision to release the game in Early Access earlier than expected. This dedication to their fans, and to the gaming community as a whole, is a testament to their passion and their commitment to delivering a truly exceptional game.
As we await the release of Subnautica 2, we can take comfort in the fact that the team is committed to delivering a high-quality experience, filled with new challenges and discoveries. The game’s underwater world, teeming with strange and beautiful creatures, promises to captivate and inspire players for years to come.
What was your first gaming generation?
The first gaming generation refers to the era of video games that began with the introduction of home consoles, such as the Magnavox Odyssey, Atari 2600, and Intellivision. These consoles marked the beginning of the video game industry as we know it today, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
The first gaming generation was characterized by simple, 2D graphics and limited gameplay mechanics. However, despite these limitations, the games of this era were groundbreaking and innovative, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
Some of the most iconic games of the first gaming generation include Pong, Space Invaders, and Pac-Man. These games captured the imagination of a generation and paved the way for the development of more complex and sophisticated games in the future.
Today, the games of the first gaming generation are considered classics, and continue to inspire and influence game developers around the world. They represent a time of innovation and creativity, and serve as a reminder of the humble beginnings of the video game industry.
If you enjoyed this article, please consider supporting us by joining our newsletter or visiting our store. Your support helps us continue to bring you the latest news and reviews from the world of PC gaming.
Sign in and join us on our journey to discover strange and compelling PC games.
Sign in with Google
Sign in with email
Subnautica 2 Clarifies Its Game-as-a-Service Model
Subnautica 2, the much-anticipated underwater survival sequel, has recently been the subject of much speculation and concern among the gaming community. This was due to a financial report from its publisher, Krafton, which stated that the game would adopt a “game-as-a-service model.” However, the developers of Subnautica 2, Unknown Worlds, have taken to their blog to clarify what this term actually means for the game.
According to the Subnautica team, the game will release in Early Access sometime during 2024. They went on to explain that the term “game-as-a-service” simply refers to their plan to continually update the game for many years to come. This is similar to their Early Access update model, but expanded. They assured fans that there would be no season passes, no battle passes, and no subscription required.
Furthermore, the team clarified that Subnautica 2 is not multiplayer focused. Co-op will be an optional way to play the game, with singleplayer remaining available as it was in the original. This is a welcome reassurance for those who prefer to explore the underwater world alone.
Early access in 2024 is earlier than previously expected. Late last year, a similar financial report from Krafton suggested that “the next Subnautica” would arrive in the first half of 2025. However, the team remains committed to delivering a high-quality experience, and the earlier release date is a testament to their dedication.
It is important to note that financial reports are designed for shareholders and not for the gaming public. Shareholders are more likely to understand and be excited by the term “game-as-a-service” than “Early Access but with patches.” Nevertheless, the clarification from Unknown Worlds is a welcome one, as it assures fans that the game will not deviate from its core survival gameplay.
Subnautica, the original game, is widely regarded as one of the best survival games ever made. Its underwater world, filled with strange and beautiful creatures, has captivated players for years. The sequel promises to build upon this foundation, with new challenges, mechanics, and story elements. The fact that the game will continue to be updated and expanded after release is a testament to the team’s commitment to delivering a rich and engaging experience.
In conclusion, Subnautica 2’s adoption of a “game-as-a-service model” does not mean the introduction of season passes, battle passes, or subscriptions. Instead, it refers to the team’s plan to continually update and expand the game for many years to come. This is a welcome reassurance for fans of the original game, who can look forward to a high-quality underwater survival experience, filled with new challenges and discoveries.
The team’s commitment to delivering a rich and engaging experience is evident in their decision to release the game in Early Access earlier than expected. This dedication to their fans, and to the gaming community as a whole, is a testament to their passion and their commitment to delivering a truly exceptional game.
As we await the release of Subnautica 2, we can take comfort in the fact that the team is committed to delivering a high-quality experience, filled with new challenges and discoveries. The game’s underwater world, teeming with strange and beautiful creatures, promises to captivate and inspire players for years to come.
What was your first gaming generation?
The first gaming generation refers to the era of video games that began with the introduction of home consoles, such as the Magnavox Odyssey, Atari 2600, and Intellivision. These consoles marked the beginning of the video game industry as we know it today, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
The first gaming generation was characterized by simple, 2D graphics and limited gameplay mechanics. However, despite these limitations, the games of this era were groundbreaking and innovative, and laid the foundation for the evolution of gaming into the complex and diverse medium it is today.
Some of the most iconic games of the first gaming generation include Pong, Space Invaders, and Pac-Man. These games captured the imagination of a generation and paved the way for the development of more complex and sophisticated games in the future.
Today, the games of the first gaming generation are considered classics, and continue to inspire and influence game developers around the world. They represent a time of innovation and creativity, and serve as a reminder of the humble beginnings of the video game industry.
If you enjoyed this article, please consider supporting us by joining our newsletter or visiting our store. Your support helps us continue to bring you the latest news and reviews from the world of PC gaming.
Sign in and join us on our journey to discover strange and compelling PC games.
Sign in with Google
Sign in with email
Subnautica 2 Clarifies Its Game-as-a-Service Model
Subnautica 2, the much-anticipated underwater survival sequel, has recently been the subject of much speculation and concern among the gaming community. This was due to a financial report from its publisher, Krafton, which stated that the game would adopt a “game-as-a-service model.” However, the developers of Subnautica 2, Unknown Worlds, have taken to their blog to clarify what this term actually means for the game.
According to the Subnautica team, the game will release in Early Access sometime during 2024. They went on to explain that the term “game-as-a-service” simply refers to their plan to continually update the game for many years to come. This is similar to their Early Access update model, but expanded. They assured fans that there would be no season passes, no battle passes, and no subscription required.
Furthermore, the team clarified that Subnautica 2 is not multiplayer focused. Co-op will be an optional way to play the game, with singleplayer remaining available as it was in the original. This is a welcome reassurance for those who prefer to explore the underwater world alone.
Early access in 2024 is earlier than previously expected. Late last year, a similar financial report from Krafton suggested that “the next Subnautica” would arrive in the first half of 2025. However, the team remains committed to delivering a high-quality experience, and the earlier release date is a testament to their dedication.
It is important to note that financial reports are designed for shareholders and not for the gaming public. Shareholders are more likely to understand and be excited by the term “game-as-a-service” than “Early Access but with patches.” Nevertheless, the clarification from Unknown Worlds is a welcome one, as it assures fans that the game will not deviate from its core survival gameplay.
Subnautica, the original game, is widely regarded as one of the best survival games ever made. Its underwater world, filled with strange and beautiful creatures, has captivated players for years. The sequel promises to build upon this foundation, with new challenges, mechanics, and story elements. The fact that the game will continue to be updated and expanded after release is a testament to the team’s commitment to delivering a rich and engaging experience.
In conclusion, Subnautica 2’s adoption of a “game-as-a-service model” does not mean the introduction of season passes, battle passes, or subscriptions. Instead, it refers to the team’s plan to continually update and expand the