October 5, 2024

Inflexion Games’ Apology and Plan for Nightingale’s Offline Mode

3 min read

Inflexion Games, the developer behind the gaslamp fantasy survival game, Nightingale, has recently acknowledged a significant miscalculation in their game design. The team, led by former BioWare CEO Aaryn Flynn, launched Nightingale into early access on February 23, 2024, with an online-only requirement. However, they soon realized that a considerable portion of their player base wanted an offline mode.

The game, which requires players to be online even when playing alone, has been met with frustration due to server issues and the lack of an offline alternative. Inflexion Games, in a blog post, admitted that they had made a choice between focusing on co-op or offline gameplay early in development. They now plan to rectify this mistake by prioritizing and developing an offline mode as soon as feasible.

Nightingale, a build-o-craft-a-survival game, has been described as one of the weirder Elder Scrolls RPGs. The game’s cooperative play and interconnected series of Realms were the more technically challenging problem for the developers, leading them to focus on this aspect first. However, they now recognize that they misjudged their audience’s expectations.

The developers’ decision to prioritize co-op gameplay over an offline mode has been met with criticism from players. The always-online requirement, combined with server issues, has caused frustration for many. Inflexion Games acknowledged this in their blog post, stating, “We misjudged what some of you were looking for in your experience.”

The team is now working on an offline mode, which they plan to release as soon as feasible. They also clarified that their focus isn’t solely on the offline mode. They continue to work on other updates, including bug fixes, quality-of-life features, and new content.

Nightingale is currently available in early access on Steam and the Epic Games Store. The initial plan is to launch the game in full within 9-12 months. Inflexion Games have stated that they will only leave early access when the game is ready.

The lack of an offline mode in Nightingale has been a significant point of contention for players. The developers’ decision to focus on co-op gameplay first has led to frustration and server issues. Inflexion Games have acknowledged their mistake and plan to rectify it by prioritizing the development of an offline mode.

Players have been vocal about their disappointment with the online-only requirement. The server issues have added to their frustration, making the game less enjoyable for some. Inflexion Games have listened to their players and are now working to address their concerns.

The developers’ decision to prioritize co-op gameplay over an offline mode was a significant miscalculation. They now recognize that they misjudged their audience’s expectations and are working to rectify this mistake. The offline mode is a priority, and players can expect it to be released as soon as feasible.

Inflexion Games’ apology and plan for Nightingale’s offline mode is a step in the right direction. Players have been vocal about their disappointment with the online-only requirement and server issues. The developers have acknowledged their mistake and are working to address these concerns. The offline mode is a priority, and players can look forward to this feature being released soon.

In conclusion, Inflexion Games’ decision to prioritize co-op gameplay over an offline mode in Nightingale has led to frustration and server issues. The developers have acknowledged their mistake and are now working to rectify it by prioritizing the development of an offline mode. Players can expect this feature to be released as soon as feasible, and Inflexion Games are committed to making Nightingale a better experience for all players.

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