Exploring the Falconer Class in Last Epoch: A New RPG Experience
3 min read![](https://i0.wp.com/www.thevectornews.com/wp-content/uploads/2024/02/0-582.jpg?fit=700%2C393&ssl=1)
Last Epoch, the time-traveling action role-playing game (ARPG) developed by Eleventh Hour Games, is set to release its final pair of mastery classes on February 21, 2024. Among these new additions is the Falconer, a unique summoner class that offers an atypical minion playstyle. In this article, we will delve into the details of the Falconer class, its abilities, and how it sets itself apart from other classes in Last Epoch.
The Falconer is a mastery of the Rogue class, and it brings a new dimension to the traditional Rogue skillset. The Falconer’s primary focus is on having a falcon as an extension of the player’s own play. This falcon is not just a minion or companion but an integral part of the gameplay experience.
One of the most intriguing aspects of the Falconer class is the invincible falcon companion. The bird will scale with many of the player’s stats, growing stronger as they gain experience. This means that the falcon will not only aid the player in combat but will also evolve alongside them.
The Falconer’s abilities are designed to complement its falcon companion. For instance, the Falconer can set explosive traps and throw down nets while performing a backflip, making enemies easier prey for the avian ally. The developers at Eleventh Hour Games have emphasized that the Falconer offers a unique summoner playstyle, where the falcon is more than just a minion or companion.
In a recent reveal video, Eleventh Hour Games collaborated with YouTuber Zizaran to showcase the Falconer’s abilities in action. The video demonstrates the Falconer’s versatility and the synergy between the player and their falcon companion. The Falconer’s abilities include setting traps, throwing nets, and calling the falcon to attack enemies. The falcon can also be commanded to perform aerial strikes, making it an invaluable asset in both close-range and ranged combat situations.
The Falconer’s mastery tree is also noteworthy. It offers various abilities that cater to different playstyles, allowing players to customize their Falconer to suit their preferences. For example, the “Birds of Prey” branch focuses on enhancing the falcon’s damage output and mobility, while the “Birds of War” branch emphasizes crowd control and debuffs.
Comparatively, the other newly announced mastery, the Warlock, is a mastery of the Acolyte class. It is centered around manipulation of souls and curses, making it a master of forbidden arts. The Warlock can debilitate enemies to enhance their own damage and combine curses, debilitations, and damage synergies to eradicate their enemies. While the Falconer offers a unique summoner playstyle, the Warlock provides a distinct magical experience.
Last Epoch’s five base classes, including the Rogue and Acolyte, have already shown promise. The Falconer and Warlock masteries further expand the game’s depth and offer players a variety of options to explore. The Falconer’s falcon companion adds a new layer of strategy and interaction to the game, making it an exciting addition to Last Epoch’s roster of masteries.
In conclusion, the Falconer class in Last Epoch offers a unique summoner playstyle that sets it apart from other classes in the game. Its invincible falcon companion, which scales with the player’s stats, provides a new dimension to the gameplay experience. The Falconer’s abilities, such as setting traps, throwing nets, and commanding the falcon to attack, offer versatility and synergy. With its customizable mastery tree and the unique bond between the player and their falcon companion, the Falconer is an intriguing addition to Last Epoch that is sure to captivate players.
As Last Epoch gears up for its 1.0 release on February 21, 2024, the Falconer class is an exciting prospect for players looking for a fresh RPG experience. With its unique summoner playstyle and the invincible falcon companion, the Falconer is a class that is worth exploring in Last Epoch.