Diablo 4 Update 1.3.0: New Class Items, Skill Adjustments, and Performance Improvements
4 min readDiablo 4, the highly anticipated action role-playing game from Blizzard Entertainment, has received a significant update with patch 1.3.0. This update brings a host of new items, skill adjustments, and performance improvements for players across PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S.
In the developer’s note for patch 1.3.0, Blizzard emphasizes their commitment to ensuring that players who fully invest in a skill are rewarded with immense payoffs. To this end, several new Unique and Legendary items have been introduced to bolster underperforming skills.
All Classes
New Items
Paingorger’s Gauntlets – Unique Gloves
When damaging enemies with a cast Non-Basic Skill, they are marked for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing 100-200% increased damage.
Aspect of Adaptability – Utility
When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast. When cast at or above 50% Maximum Resource, Basic Skills deal 40-80% increased damage.
Juggernaut’s Aspect – Defensive
Gain 0.75-1.25 Armor, but your Evade has 100% increased Cooldown.
Item Updates
Ring of Starless Skies
The unique power has been changed.
Previous: Casting a Core Skill reduces Resource cost of your Core Skills by 12%, up to a maximum of 40%. Resets upon using a non-Core Skill.
New: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.
Offensive Aspect of the Expectant
Damage bonus now has a 5-second duration to be used.
Melted Heart of Selig
All Stats increased to 2x normal value.
Core Skill Damage changed to Movement Speed.
Damage While Healthy increased to 3x normal value.
Unique Power Changed
Previous: Gain 30 Maximum Resource. In addition, when you take damage, drain 3 resources for every 1% of life you would have lost instead.
New: Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.
Barbarian
New Items
Ring of the Ravenous
Rend’s duration is increased by 2.0-4.0 seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend’s Bleed. This effect can only occur once every 4 seconds per enemy.
Aspect of Sundered Ground – Offensive
Every 25 seconds, Upheaval is guaranteed to Overpower and deals 10-20% increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy.
Skills
Charge
Base damage increased by 900%, from 0.25 to 2.50.
Enhanced Charge terrain impact damage increased by 150%, from 0.6 to 1.5.
Power Charge no longer requires a terrain impact to reduce the cooldown of Charge, and now charging a boss will reduce the cooldown by 6 seconds.
Leap
Base damage increased by 30%.
Passives
Brute Force
Overpower damage decreased from 15% to 8% per rank.
Walking Arsenal
Duration of each weapon bonus increased from 8 to 10 seconds.
Additional damage from having all bonuses increased from 15% to 20%.
Having all bonuses now also increases attack speed by 20%.
Unconstrained
Berserking damage bonus increased from 60% to 100%.
Gushing Wounds
Bonus bleed amount increased from 115% to 140%.
Overpower explosion damage increased from 70% to 85%.
Weapon Expertise
Expertise leveling has been cut by 50%.
Paragon
Marshal Glyph
Now reduces the cooldown of every non-Shout skill by 4 seconds, instead of every other Shout skill by 1.2 seconds.
Item Updates
Resource Aspect of Echoing Fury
You now generate 6-10 Fury per second while any Shout skill is active, instead of 2-4 Fury per second for each Shout skill active.
Offensive Aspect of Limitless Rage
Damage bonus now has a 5-second duration to be used.
Veteran Brawler’s Offensive Aspect
Reduced bonus damage per stack from 15%-20% to 6%-8%, up to a reduced maximum bonus of 225%-300% to 30%-40%.
Offensive Aspect of Ancestral Charge
Reduced bonus damage from 75%-125% to 20%-30%.
Offensive Aspect of Encroaching Wrath
Reduced bonus Weapon Mastery damage from 82-100% to 40-60%.
Damage bonus now has a 5-second duration to be used.
Ring of Red Furor
Damage bonus now has a 5-second duration to be used.
Druid
New Items
Unsung Ascetic’s Wraps
Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-20% increased damage.
Virulent Aspect – Utility
When Rabies infects an enemy, reduce its cooldown by 0.3-0.6 seconds. This cooldown reduction is tripled when infecting Elites.
Skills
Enhanced Rabies
Maximum damage bonus increased from 30% to 60%.
Lacerate
Cooldown reduced from 45 to 35 seconds.
Prime Lacerate
Changed functionality: Lacerate hits Heal for 3% Maximum Life, increased to 6% on Critical Strikes.
Cataclysm
Twister damage increased from 23% to 46%.
Lightning damage increased from 77% to 95%.
Supreme Cataclysm
Vulnerable duration increased from 3 to 6 seconds.
Passives
Mending
Additional Healing received increased from 5% to 6% per rank.
Thick Hide
Fortify gained increased from 6.4% to 10% per rank.
Unrestrained
Control Impairing Effects duration reduction increased from 3% to 5% per rank.
Increased benefit while over 50% Fortify reduced from tripled to doubled.
Natural Fortitude
Fortify gained on Shapeshifting increased from 1.4% to 2% per rank.
Bestial Rampage
Required Shapeshift duration reduced from 2.5 to 2 seconds.
Attack Speed bonus increased from 25% to 30%.
Spirit Boons
Prickleskin
Thorns increased from .15 to .6. (from 1,194 to 4776)
Gift of the Stag
Maximum Spirit increased from 10 to 20.
Avian Wrath
Critical Strike Damage bonus is now Multiplicative instead of Additive.
Paragon
Tectonic
Bonus Lucky Hit Chance increased from 15% to 20%.
Poise
Barrier increased from 5% of Maximum Health to 15%.
Duration increased from 4 to 6 seconds.
Wilds
Passive Companion damage bonus increased from 80% to 120%.
Item Updates
Aspect of the Blurred Beast
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The update also addresses several performance issues, with improvements to Glyph experience in Nightmare Tiers and a more streamlined Skill Tree Respec experience.
Diablo 4’s third seasonal update, Season of the Construct, is set to launch on January 23. With these new items, skill adjustments, and performance improvements, players can look forward to an even more engaging and rewarding experience in the game.
In our 9/10 Diablo 4 review, we praised Blizzard for creating a stunning sequel with near-perfect endgame and progression design that makes it absolutely excruciating to put down. With the ongoing updates and improvements, Diablo 4 continues to be a must-play for fans of the genre and newcomers alike.