Dead Cells: The Controversial Decision to End Game Updates
3 min readDead Cells, the critically acclaimed 2D roguelike developed by Motion Twin, has been embroiled in a controversy over the developer’s decision to end game updates after five years of support. The news sparked a heated response from the game’s community, particularly from former lead designer Sébastien Benard, who took to the game’s Discord to express his disappointment and frustration over the situation.
The announcement of the game’s last update, titled “The End is Near,” came as a surprise to many players, who had grown accustomed to the game’s regular updates and DLC releases. Evil Empire, the studio responsible for the game’s updates since 2020, also issued a statement, revealing that its Dead Cells development team was now working on secret projects.
Benard’s comments cast a shadow over Motion Twin and its upcoming game, Windblown, which was announced at the 2023 Game Awards and is set for launch on Steam in early access form at some point this year. The Windblown trailer reveals fast-paced action, with an eye-catching transition from an anime-esque cutscene to 3D gameplay, and an emphasis on co-op play.
However, Benard’s allegations of a “one-way strategy that leaves people behind” have raised questions about Motion Twin’s motives for ending Dead Cells updates. Some players have defended the decision, arguing that five years of updates is a long time for a single-player game, while others have criticized the developer for abandoning its fanbase.
The controversy has also highlighted the complexities of game development and the challenges of balancing the needs of multiple projects. Motion Twin has yet to respond to IGN’s request for comment, but the situation serves as a reminder of the importance of communication and transparency in the gaming community.
Dead Cells was first released in 2018 and quickly gained a dedicated fanbase with its challenging gameplay, unique art style, and frequent updates. The game’s success paved the way for several DLCs, including the Return to Castlevania pack, which added new levels and enemies inspired by the classic Castlevania series.
Despite the controversy, Dead Cells remains a beloved game in the gaming community, and its legacy will continue to inspire future developers and games. As the gaming industry evolves, it is essential to remember the importance of supporting developers and their projects, while also acknowledging the complexities and challenges of game development.
In conclusion, the decision to end Dead Cells updates has sparked a heated debate within the gaming community, with some players expressing disappointment and frustration, while others defend the developer’s decision. The controversy highlights the complexities of game development and the importance of communication and transparency in the gaming industry. Dead Cells remains a beloved game, and its legacy will continue to inspire future developers and games.
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