Cities Skylines 2 Surpasses One Million Sales: A Look into Its Performance and Future Developments
4 min readCities Skylines 2, the much-anticipated sequel to the critically acclaimed city-building simulation game, Cities Skylines, has recently surpassed the impressive milestone of one million sales on PC. This achievement, announced by its developer, Paradox Interactive, is a testament to the game’s popularity and the enduring appeal of city-building games.
Paradox Interactive revealed that it took around three months for Cities Skylines 2 to reach this sales figure. In contrast, the first Cities Skylines managed to sell one million units in its first month. This significant difference in sales performance highlights the growing interest in the game and the potential for continued growth.
Despite the impressive sales figures, some players have expressed concerns regarding the game’s performance. While Colossal Order, the game’s developer, has made improvements to the game’s performance, the AA solution remains subpar. Furthermore, there is still no support for DLSS or FSR, which are popular features in many modern games that can significantly enhance visual quality and performance.
Paradox Interactive acknowledged the disappointment of not meeting player expectations on performance, platform releases, and functionalities at launch. It is believed that Paradox Interactive released Cities Skylines 2 prematurely to boost its revenue. This decision, while understandable from a business perspective, may have resulted in an unfinished product that did not meet the expectations of some players.
Despite these concerns, Paradox Interactive remains committed to continuing to improve and develop the game. Cities Skylines 2 is a long-term engagement for the company, and it plans to address the performance issues and add new features to enhance the player experience.
Cities Skylines 2 was released on October 24th, 2023, and currently has mixed reviews on Steam. Given the game’s lack of some gameplay elements and features, it is recommended that potential players exercise caution before purchasing the game. A reevaluation of the game’s performance and features may be warranted in October 2024.
John Papadopoulos, the founder and Editor in Chief at DSOGaming, has written extensively about the evolution of PC graphics cards and his passion for PC gaming. In this article, we will delve deeper into the performance and future developments of Cities Skylines 2.
Performance Analysis
The performance of Cities Skylines 2 has been a topic of concern for many players. While Colossal Order has made improvements to the game’s performance, the AA solution remains a significant issue. The game’s AA implementation can result in noticeable visual artifacts, such as jagged edges and aliasing, which can detract from the overall experience.
Another performance concern is the lack of support for DLSS or FSR. These features can significantly enhance visual quality and performance by using AI to upscale lower resolution images to higher resolutions. The absence of these features in Cities Skylines 2 may limit the game’s potential appeal to some players, particularly those with high-end graphics cards.
Future Developments
Despite the performance concerns, Paradox Interactive remains committed to continuing to improve and develop Cities Skylines 2. The company has not yet announced any specific features or updates, but it has stated that it is working on addressing the performance issues and adding new content to enhance the player experience.
One potential area of development is the implementation of DLSS or FSR. These features have become increasingly popular in modern games and can significantly enhance visual quality and performance. Their inclusion in Cities Skylines 2 could help address the performance concerns and make the game more appealing to a wider audience.
Another potential area of development is the addition of new gameplay features and mechanics. The original Cities Skylines was praised for its depth and complexity, and the addition of new features could help differentiate Cities Skylines 2 from its predecessor and provide new challenges and experiences for players.
Conclusion
Cities Skylines 2 has surpassed one million sales on PC, a significant achievement that highlights the game’s popularity and enduring appeal. However, the game’s performance has been a topic of concern for some players, with issues related to AA solution and the lack of support for DLSS or FSR. Despite these concerns, Paradox Interactive remains committed to continuing to improve and develop the game, and the potential for future developments, such as the implementation of DLSS or FSR and the addition of new gameplay features, could help address these concerns and make Cities Skylines 2 an even more compelling city-building simulation experience.
As we look forward to the future of Cities Skylines 2, it is clear that the game has the potential to continue to captivate and engage players with its depth, complexity, and endless possibilities for city-building and urban planning. With continued development and improvements, Cities Skylines 2 could become a must-have game for city-building enthusiasts and a testament to the power and potential of PC gaming.