September 20, 2024

Diablo 4 Update 1.3.0: New Class Items, Skill Adjustments, and Performance Improvements

4 min read

Diablo 4, the highly anticipated action role-playing game from Blizzard Entertainment, has received a significant update with patch 1.3.0. This update brings a host of new items, skill adjustments, and performance improvements for players across PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X | S.

In the developer’s note for patch 1.3.0, Blizzard emphasizes their commitment to ensuring that players who fully invest in a skill are rewarded with immense payoffs. To this end, several new Unique and Legendary items have been introduced to bolster underperforming skills.

All Classes

New Items

Paingorger’s Gauntlets – Unique Gloves

When damaging enemies with a cast Non-Basic Skill, they are marked for 3 seconds. When a Basic Skill first hits a marked enemy, the Basic Skill’s damage is echoed to all marked enemies, dealing 100-200% increased damage.

Aspect of Adaptability – Utility

When cast below 50% Maximum Resource, Basic Skills generate 3 of your Primary Resource, once per cast. When cast at or above 50% Maximum Resource, Basic Skills deal 40-80% increased damage.

Juggernaut’s Aspect – Defensive

Gain 0.75-1.25 Armor, but your Evade has 100% increased Cooldown.

Item Updates

Ring of Starless Skies

The unique power has been changed.

Previous: Casting a Core Skill reduces Resource cost of your Core Skills by 12%, up to a maximum of 40%. Resets upon using a non-Core Skill.

New: Spending resources reduces your resource costs and increases your damage by x10% for 3 seconds, up to 40%.

Offensive Aspect of the Expectant

Damage bonus now has a 5-second duration to be used.

Melted Heart of Selig

All Stats increased to 2x normal value.

Core Skill Damage changed to Movement Speed.

Damage While Healthy increased to 3x normal value.

Unique Power Changed

Previous: Gain 30 Maximum Resource. In addition, when you take damage, drain 3 resources for every 1% of life you would have lost instead.

New: Gain 60 maximum Resource. 75% of incoming damage drains 2 Resource for every 1% of Life you would have lost instead.

Barbarian

New Items

Ring of the Ravenous

Rend’s duration is increased by 2.0-4.0 seconds. Damaging enemies with Brawling Skills applies 2 stacks of Rend’s Bleed. This effect can only occur once every 4 seconds per enemy.

Aspect of Sundered Ground – Offensive

Every 25 seconds, Upheaval is guaranteed to Overpower and deals 10-20% increased damage. This timer is reduced by 4 seconds when Upheaval Overpowers a Boss or an Elite enemy.

Skills

Charge

Base damage increased by 900%, from 0.25 to 2.50.

Enhanced Charge terrain impact damage increased by 150%, from 0.6 to 1.5.

Power Charge no longer requires a terrain impact to reduce the cooldown of Charge, and now charging a boss will reduce the cooldown by 6 seconds.

Leap

Base damage increased by 30%.

Passives

Brute Force

Overpower damage decreased from 15% to 8% per rank.

Walking Arsenal

Duration of each weapon bonus increased from 8 to 10 seconds.

Additional damage from having all bonuses increased from 15% to 20%.

Having all bonuses now also increases attack speed by 20%.

Unconstrained

Berserking damage bonus increased from 60% to 100%.

Gushing Wounds

Bonus bleed amount increased from 115% to 140%.

Overpower explosion damage increased from 70% to 85%.

Weapon Expertise

Expertise leveling has been cut by 50%.

Paragon

Marshal Glyph

Now reduces the cooldown of every non-Shout skill by 4 seconds, instead of every other Shout skill by 1.2 seconds.

Item Updates

Resource Aspect of Echoing Fury

You now generate 6-10 Fury per second while any Shout skill is active, instead of 2-4 Fury per second for each Shout skill active.

Offensive Aspect of Limitless Rage

Damage bonus now has a 5-second duration to be used.

Veteran Brawler’s Offensive Aspect

Reduced bonus damage per stack from 15%-20% to 6%-8%, up to a reduced maximum bonus of 225%-300% to 30%-40%.

Offensive Aspect of Ancestral Charge

Reduced bonus damage from 75%-125% to 20%-30%.

Offensive Aspect of Encroaching Wrath

Reduced bonus Weapon Mastery damage from 82-100% to 40-60%.

Damage bonus now has a 5-second duration to be used.

Ring of Red Furor

Damage bonus now has a 5-second duration to be used.

Druid

New Items

Unsung Ascetic’s Wraps

Lightning Storm gains 1 additional strike each time it grows. Lightning Storm Critical Strikes cause lightning to strike twice, dealing 10-20% increased damage.

Virulent Aspect – Utility

When Rabies infects an enemy, reduce its cooldown by 0.3-0.6 seconds. This cooldown reduction is tripled when infecting Elites.

Skills

Enhanced Rabies

Maximum damage bonus increased from 30% to 60%.

Lacerate

Cooldown reduced from 45 to 35 seconds.

Prime Lacerate

Changed functionality: Lacerate hits Heal for 3% Maximum Life, increased to 6% on Critical Strikes.

Cataclysm

Twister damage increased from 23% to 46%.

Lightning damage increased from 77% to 95%.

Supreme Cataclysm

Vulnerable duration increased from 3 to 6 seconds.

Passives

Mending

Additional Healing received increased from 5% to 6% per rank.

Thick Hide

Fortify gained increased from 6.4% to 10% per rank.

Unrestrained

Control Impairing Effects duration reduction increased from 3% to 5% per rank.

Increased benefit while over 50% Fortify reduced from tripled to doubled.

Natural Fortitude

Fortify gained on Shapeshifting increased from 1.4% to 2% per rank.

Bestial Rampage

Required Shapeshift duration reduced from 2.5 to 2 seconds.

Attack Speed bonus increased from 25% to 30%.

Spirit Boons

Prickleskin

Thorns increased from .15 to .6. (from 1,194 to 4776)

Gift of the Stag

Maximum Spirit increased from 10 to 20.

Avian Wrath

Critical Strike Damage bonus is now Multiplicative instead of Additive.

Paragon

Tectonic

Bonus Lucky Hit Chance increased from 15% to 20%.

Poise

Barrier increased from 5% of Maximum Health to 15%.

Duration increased from 4 to 6 seconds.

Wilds

Passive Companion damage bonus increased from 80% to 120%.

Item Updates

Aspect of the Blurred Beast

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The update also addresses several performance issues, with improvements to Glyph experience in Nightmare Tiers and a more streamlined Skill Tree Respec experience.

Diablo 4’s third seasonal update, Season of the Construct, is set to launch on January 23. With these new items, skill adjustments, and performance improvements, players can look forward to an even more engaging and rewarding experience in the game.

In our 9/10 Diablo 4 review, we praised Blizzard for creating a stunning sequel with near-perfect endgame and progression design that makes it absolutely excruciating to put down. With the ongoing updates and improvements, Diablo 4 continues to be a must-play for fans of the genre and newcomers alike.

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